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Free Download Construct: Escape The System .exe

Updated: Nov 28, 2020





















































About This Game Construct: Escape the System is a sci-fi themed first person platformer that sees you trapped in a computer system, trying to escape. Explore the system and locate the 8 empowering 'ability orbs'. Find and download the 5 'player upgrades'. Seek out and extract the 16 'system core power orbs'. Do all this and maybe you can escape. Key features - 4-6 hours of first person platforming gameplay with puzzle elements. - Gameplay is a combination of exploration, platforming and careful thinking. - 8 unique ability orbs to locate. - Puzzle gameplay e.g. power inactive machinery with 'machine orbs' and light up dark areas with 'sun orbs'. - Action gameplay e.g. change gravity direction with 'gravity switch orbs' and move rapidly around areas with 'teleport orbs'. - 5 player upgrades to download. - Action platforming e.g. upgrade your abilities to allow advanced jumping and boosting. - 16 system core power orbs to extract. - Unlock the various areas of the computer system to find and extract the power orbs from the dangerous system core areas. - 57 unique gameplay areas split between 4 different zones, standard areas, system core areas and upgrade areas. - 4 unique zone themes: Zone A (City), Zone B (Landscape), Zone C (Abstract) and Zone D (Spherical). - Multiple render modes: Default, Negative, Monochrome Default and Monochrome Negative. - Adjustable graphics options: Bloom, Depth of Field, Sun Shafts, Camera Motion Blur, Camera Noise, Chromatic Aberration and Water Quality. - Keyboard and mouse support (3 button mouse required). - Xbox 360 controller support. - Excellent sci-fi soundtrack by Imphenzia. - Built with Unity 5. 6d5b4406ea Title: Construct: Escape the SystemGenre: Action, Adventure, IndieDeveloper:Oliver BoycePublisher:Immanitas EntertainmentRelease Date: 2 Dec, 2016 Free Download Construct: Escape The System .exe construct escape the system walkthrough. construct escape the system steam. construct escape the system This is a neato platfomer that especially since it was made by one person has a lot going for itthe good-some really catchy music (especially when you get a powerup)-interesting platforming-good asthetics-each orb to collect has a timer when you collect it to escape 1) if you lose it can be reset 2) it's a good difficulty not too hard but hard enough that some levels I had to retry (so usually timed events I hate but these were actually bearable because it wasn't too punishing if you lose)the ok-a lot of the levels are translucent which both makes it easy to see where to go but sometimes makes it harder to see where you need to jump to-level size, its both a plus and minus the plus is that sometimes hitting a huge jump has you clenching your muscles and makes it a bit more tense the minus is that it takes longer to get from point A to point B-the platforming - later on in the game you basically fly espcially if you have a power orbthe bad- as the clock ticks down in the timed events everything gets brighter and combining that brightness with the translucent blocks there were 2-3 times I was down to the last 5-10 seconds left and I was basically blind and was guessing my jumps to escape the levelone thing that I was kinda dissapointed about but understand is that in the beginning levels you will use 1-2 types of orbs in a level but later on you use only 1 type of orb per level because they become so overpowered oh one thing to realize that took me a bit to figure out because I went into this game blind is that there are levels within levels kinda like when you go to find a file location on a computer and you have to go into a few folders in order to find the file so knowing that information should give you the mindset to help you navigate your way around to your objectives much easier (so while there are 16 orbs to collect there is more like 40ish levels in total in this game)so yeah other then that this is a solid platformer (if you like platformers you are likely to like this one). Amazing!Escape From left brain to Right Brain Oooommmmmmmmm 10/10. ……..|::::::::|: : : : : : : : : _„„--~'''''~-„: : : : : '|……..'|:::::::,': : : : : : :_„„-: : : : : : : : ~--„_: |'………|::::::|: : : „--~~'''~~''''''''-„…_..„~''''''''''''¯¯|………|:::::,':_„„-|: : :_„---~: : :|''¯¯''''|: ~---„_: |…….... ,~-,_/'':: |: _ o__): : |: : :: : :|_o__): \.. |……../,'-,: : : : : ''-,_______,-'': : : : ''-„______\……..\: :|: : : : : : : : : : : : : :„: : : : :-,: : : : : :\………',:': : : : : : : : : : : : :,-'__: : : :_',: : : : ,'……….'-,-': : : : : :___„-: : :'': : ¯''~~'': ': : ~--|………….|: ,: : : : : : : : : : : : : : : : : : : : : :|………….'|: \: : : : : : : : -,„_„„-~~--~--„_: : : |…………..|: \: : : : : : : : : : : :-------~: : : : : |. First a quick warning - I have did not get far into this game. I'm about to refund, and suggest you make your own mind up (it won't take 2 hours) and actually take a punt if you think this is your kind of game.I generally like platform/puzzle fps games. Quantum Conundrum? Yup. Portal? Obviously. Antichamber? You bectha. Therefore I was looking forward to something similar but unfortunately the maker of Construct thinks bigger is better and that making everything transparent is a cool look (it's cool for a few seconds, then you realise you can't tell where anything actually is). What wore me down in an amazingly short timeframe is the huge distances involved. Even sprinting the levels are enourmous and mostly empty. The whole game could be 1/10th the size and it woukd be so much less tedious to traverse. Where Portal has densely packed challenge rooms this has enourmous cavernous spaces but with nothing much to do.Audio is very harsh and digital which also grated.. Way, WAY better than it has any right to be. More than meets the expectations set by its screenshots. More linear than it may appear - it's more an evolving parkour challenge than a Metroidvania in any sense. Really pretty and a heck of a lot of fun, as each new ability lets the courses become more intricate, maze-like and challenging.

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